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AI Insights · Timothy · April 2022

Top 5 City Building Games on iOS in South America: Q1 2022

Explore the performance of the top 5 city building games on iOS in South America during Q1 2022, including trends in downloads, revenue, and active users.

Top 5 City Building Games on iOS in South America: Q1 2022

During the first quarter of 2022, the top 5 city building games on iOS in South America showcased varied performance trends in terms of downloads, revenue, and active users. Below is a detailed analysis of each game's metrics.

SimCity BuildIt from Electronic Arts saw a significant peak in weekly revenue, which surged to approximately $6.2K in early March. The game’s weekly downloads also exhibited a notable increase, reaching around 5.8K by mid-March. Active users fluctuated throughout the quarter, peaking at nearly 50K in the first week of March before slightly declining to 46.9K by the end of the quarter.

The Simpsons™: Tapped Out, another title from Electronic Arts, experienced a mixed quarter. Weekly revenue peaked at about $2.7K in early February but saw a decline towards the end of the quarter, settling at around $1.5K. Downloads followed a similar pattern, peaking at 6.6K in early January and tapering off to 4.6K by the end of March. Active users remained relatively stable, hovering around the 30K mark.

State Connect: Traffic Control, published by AI Games FZ, demonstrated dynamic trends in its first quarter post-launch. Weekly revenue reached up to $322 in early February before declining towards the end of the quarter. Downloads peaked at 7.4K in early February but saw a significant drop to 1.1K by the end of March. Active users reached a high of approximately 10.3K in early February and declined to 2.3K by the end of March.

Global City: Building Games from MY.GAMES B.V. showed a consistent performance in Q1 2022. The game’s weekly revenue remained relatively stable, peaking at around $1.3K in mid-January. Downloads saw a significant spike in late February, reaching 4.2K. Active users also experienced a notable increase, peaking at 5.7K at the end of February before stabilizing.

MONOPOLY Tycoon by Nvizzio Creations, despite being a recent release, showed promising trends. Weekly revenue remained modest, peaking at $66 in mid-February. Downloads saw an early peak of approximately 4.7K in late February but declined to under 200 by the end of March. Active users followed a similar trend, peaking at around 3K in late February before decreasing to 413 by the end of the quarter.

These insights are derived from Sensor Tower, and more detailed analytics can be found on their platform. Each game displayed unique trends in terms of downloads, revenue, and active users, reflecting diverse engagement and monetization strategies within the city building genre on iOS in South America.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022